
Akseli Jari
Sky Fighters Sky Syndicate
11
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Posted - 2014.03.24 07:00:00 -
[1] - Quote
I'll put something forward that isn't a Yes / No answer in regards to CCP Fozzie's proposal.
As stated the fact that an on the ball corp running escalations / soloing or running a site with a partner, cannot do anything to detect if they are about to get made dead by others. That seems to be the main issue raised with this proposal, i'm of the mind that it sounds pretty fun, I could get more ganks but those that run escalations are at a much higher risk.
I like the new discovery overlay / new d-scan / quality of life with having new sigs pop up, its more of what you'd expect in the eve universe when we're all flying around super advanced ships.
If this change to delay the signatures from appearing both on the overlay and by probe scanner is implemented then there needs to be a way to offset it as well. I'd take this as an opportunity to look at what this could do for the economy with a new module or deployable / pos module.
Here are some suggestions, and i'd certainly like to hear some others that could offset the available information disparity to those that wish to know exactly when they are being rolled into.
- Pos module that displays information as it happens to all inside the wormhole.
- This module would consume some sort of fuel at a very high rate, perhaps w-space items / stront (I list stront as its hard to transport into w-space in large quantities, not because its cheap)
- This module could only provide general information if it made it available to everyone in the system
- Deployable that offers information to a corp or individual that deployed it when signatures spawn immediately.
- This should be expensive and could be offered in flavours for groups of wormhole classes with an increasing cost
- It could be manufactured using W-Space loot, helping the crashing W-Space economy (my nano ribbon prices D:)
- This would not be scoop-able
- This would decay rapidly and appear as a warp-in on the overview such, easily destroyed.
- This module has the potential to have flexibility in terms of what CCP could let it do if only transmitting information to the one that deployed it (ships that jump in / random messages from wormhole gods / chance of a WH appearing / chance of a new sig appearing updated at intervals / how likely the Joves are to visit your system soon)
- Go back to the old way of doing things
- Personally feel like this is going backwards when CCP did a lot of work to get us here, I like new content not reverting back to outdated methods, though they did work.
- Delays implemented on signature overlay only.
- It will catch those who aren't paying to much attention out, and in some cases result in new cap kills.
- One change suggestion is to reduce the amount of rats that scram / point to allow for higher chances of getting your ships out if you do the sites properly, though you'll only have a few ticks notice.
CCP Fozzie has indicated that there is a chance to change up and rework a mechanic in W-Space, i'm all for supporting the Devs when they have displayed an interest in our part of eve, not alienating the idea and telling them to F-Off. The danger there is that Devs may just give up and we wont get anything.
I'd like to see this change go live, but also acknowledge that if it does go forward that there will be tweaks required to alleviate the one-sidedness that an aggressor would have over people who actually are paying attention and doing there best to be diligent.
If you have something constructive to add or change please shout it out, but have more then "horrible idea, nuff said"
Jari
I'm aware my gamma and spering is horid. |